


At this point, I basically have to totally rebuild my model everytime I want to make a change to the form of my exterior skin. Thus far, I have never worked on a project where a form remained constant throughout the entire design process, from conceptual modeling to completion. Getting back to the spirit of my question, is Revit designed to be able to make an update through an import like I described? If not, I don't understand the point of importing a mass. With Rhino.Inside Revit you can trigger Rhino and Grasshopper as a Revit plug-in so you can actually recognize or use the Revit API from directly within Grasshopper. Rhino for geometry and computational design, and Revit for building information modeling. In any case, this isn't a total answer to first question, of editing an imported mass (unless of course I am totally missing some easy mass modeling in Revit). Rhino and Revit are two common tools used by architects or builders. I was able to import information from excel to rhino and visualize all those information however, I am having a hard time finding a good way to import the annotations from grasshopper to Revit as text annotation on the draft view. Perhaps it is a different conversation about me learning more Revit, but I still cannot make any useful changes to these surfaces (they all move totally independently of one another). Hi, I am trying to create an adjacency diagram with annotations showing space information by using Rhino.inside Revit. For instance what if my next move is to smooth out the faceted surface you see there, to one face. However, perhaps because of my ignorance in Revit mass modeling, I am finding it incredibly difficult to make changes to the mass in Revit. That is a helpful tip, I didn't know about the connecting points thing.
